![]() ![]() ![]() OKW: early game healing rely on sturmpioneer and ammo. Ost: 3 medics per bunker(spammable but only when you go osttruppen or have a lot of mainline infantry will have a need to do so.Also they are pretty hefty in price.) half track and med packs from soldier. Urban defense has forward HQ with medic(4-8?). Note: this exclude self healing to the squad, as that would be the healing just to that squad. The other factions' healing rate are fair but incomparable to USF one. The ambulance is also able to AOE heal, which contribute to US force player to blob more(They heal at quicker rate because they heal indefinite number of soldier by just sitting around.). I really don't see the point in the ambulance with the allies, they could add those benefits to the halftracks. While that one doesn't heal, at vet 1 it can reinforce and can suppress once its in defence mode. Munitions however stay relevant to the last second of a match and can always be spent on something useful.Originally posted by VIGNASH:Does the 251 heal and reinforce like an ambulance thou? It does and at vet1 it can setup mines and you also have the other halftrack that comes with a commander. Once you hit 100 pop you cannot spend it on additional vehicles. If you do place some in teamgames, then keep a capture point or two neutral, to add munitions caches later. Maybe after your 4th or 5th unit, if things go well. The impact of having more squads for a while is reduced, as it is harder to get the additional capping power and manouverability into action (less space to work with and other armies to cover your back). ![]() In teamgames you can be more flexible with them, because of the higher unit saturation and because their benefits add up across the team. The slight boost in timings will not add up if you lose a lot of map control, because you are down one unit compared to the enemy (250MP investment). In 1vs1 almost never, since you need the manpower to get units on the field and keep up with the power of your opponent. ![]() Originally posted by Jeff Swoledbloom:When should i build them, are they an every game thing or only sometimes? ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |